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TMI Mudlib
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TMI Mudlib : ウィキペディア英語版
TMI Mudlib
The TMI Mudlib from The Mud Institute was an attempt to create a framework driven mudlib for the MudOS LPMud driver. It consisted of many contributors to MudOS as well as people who became influential in the LPMud community. When TMI began work in 1992, a mudlib was generally packaged with both an LPMud driver and a complete world built on top of the mudlib. As a framework-driven mudlib, the goal of the TMI mudlib was to provide only examples for world objects and place the burden of building a working world on the game developers using TMI.
TMI implemented the first InterMUD communications network, when MudOS added network socket support in 1992.
TMI never realized its vision and shut down. It was quickly followed, however, by TMI-2. Unlike TMI, TMI-2 was somewhat independent of the driver team. It leveraged elements of the original TMI mudlib and eventually released a somewhat workable product. Though it never achieved the success of its sibling the Nightmare Mudlib (also based on the original TMI mudlib), it did influence many developers, and the lessons learned with TMI-2 led to the successes of the Lima Mudlib.
In 1992, MIRE, a multi-user information system producing customised newspapers〔Electronic Publishing Group at the MIT Media Lab. (25+ Years of the Electronic Publishing Group ) "MIRE--news in a MUD"〕 was built based on a modified TMI driver.〔
In 1993, the TMI-2 mudlib was used to create ''PangaeaMud'', an academic research project designed as an interactive geologic database tool.
Though Lima took lessons from TMI-2, Lima is a completely independent codebase.
TMI-2 is still available, and often used as a learning tool, but not typically used today for new LPMud development.
Notable MUDs based on TMI-derived mudlibs include ''The Two Towers'' and ''Threshold''.
==References==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「TMI Mudlib」の詳細全文を読む



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